KH COUNTDOWN: DAY 11 - Karaoke
Like I said before: I went karaoke-ing with friends for a friend’s birthday yesterday. I sang. Apparently this was the first character they thought of when I did this. And then some of the songs chosen somehow related to said character.
I don’t feel like this pose is great, but it’s good enough. 8| /done
KH COUNTDOWN: DAY 9 - DEATH FROM ABOVE
No, seriously, that’s what he does. HE DOES. AND THOSE CARTWHEELS. I love it.
Yes, that’s a lightsaber in his hand. Yes, I’ve been thinking of Star Wars and Kingdom Hearts parallels of late. And all of this was done to Disney music and a bowl of strawberries.
KH COUNTDOWN: DAY 7 - The Traveler in the Dark
Mood whiplash. It was bound to happen. I’m feeling good, though.
This one is actually based loosely off of a narrative I wrote for one of the games I roleplay in. Some giant statue was effecting everyone’s mind, giving them hallucinations of those they remembered/missed. And that just got really complicated for Xemnas.
So that was fun.
KH COUNTDOWN: DAY 6 - BBS Trio at Disneyland!
I WENT TO DISNEYLAND. THIS IS RELEVANT. SOMEWHAT.
I didn’t stay too long, but it’s okay. I know where everything is. Plus it was busy and some people were filming for something.
Yes, Terra is wearing the Minnie Mouse headband. I’m so sorry. I’ll do better next time.
ipqi:
Day 3 —
I’ve spent the first viewing of each KH3D trailer peering intently at the screen, willing one or both of them to show up. I figure they’ve got to be in there somewhere, given what Nomura mentioned about clarifying whose heart went where, but no real luck so far. The few glimpses we’ve seen of Terra remind me a lot of the Re:Coded thing. “Look, we put the character’s image in this game!! The character isn’t actually in the game, but here’s a picture of him!!” Noooo, I need scenes. Voices. Action.
I’m a few days behind now on this countdown. Will do some quick sketches to catch up.
Also, this was finished to the soothing tune… of the Assassin’s Creed 3 trailer. Dodododododo-bang…
Oh, and the missing suspenders and arm armor was intentional. I was tired of fighting them in the last panel so I painted over them in the close-up. Consistency!
